Wiki
The rules, the world and the story — for players who would rather read than guess. The game never explains any of it in words; this does.
Basics
What the game is, how a session moves forward, and why no mistake is permanent.
4 pages
Mechanics
The rules of the board: the graph, sight chains, capture, and the fixed order that runs after every move.
4 pages
Threats
The catalogue of eight rules: what each does, how the player reads it, and which level teaches it.
9 pages
The journey
Three acts, three regions, and why the difficulty climbs between them — all read from the level catalogue.
2 pages
Progress
Stars, hidden levels and how the trail opens — none of them lock the way forward.
3 pages
While you play
The accessibility options, what each setting actually does, and where your save lives.
3 pages
Story
The game tells its story without a word. This section explains what that story is and how it is told.
2 pages